Archery Wind - Prototype
๐น ArcherDuel v2.1: Tactical Stickman Combat
Master the bow. Master the terrain. Annihilate your rival.
ArcherDuel is a tactical turn-based combat game where physics is your best ally—and your worst enemy. Forget standard arrows; here you command a high-tech arsenal in procedurally generated battlefields where every shot can permanently reshape the map.
๐ Game Highlights
- Infinite Procedural Terrain: Never play the same map twice. Icy mountains or strategic plains are mathematically generated for every single match.
- Specialized Arsenal: Choose your playstyle with 6 unique arrow types:
- ๐ Nuke (Explosive): Massive blast radius that punishes even slight aiming errors.
- ๐ฏ Sniper (Piercing): Drills through the terrain to hit enemies hiding behind cover.
- ๐ฅ Incendiary: Creates spreading fire zones that deal heavy damage over time.
- ๐น Split: Triples your chances of hitting with a vertical fan-shot.
- โ Heavy: High-knockback projectiles designed to push opponents off cliffs.
- Advanced Physics: Total control over power and angle, featuring gravity and dynamic "wind whistling" audio.
- Next-Gen Visuals: Feel the impact with Screen Shake, Impact Flashes, particle-based smoke, and full support for Retina/High-DPI displays.
โ๏ธ Technical Details (For the Devs!)
This game was built with modern web performance in mind:
- Procedural Audio: All sound effects are generated via code (Web Audio API)—no external audio assets required.
- Modular Engine: Physics logic is decoupled from rendering to ensure a rock-solid 60 FPS.
- React + Canvas: A seamless integration between a reactive UI and a high-performance rendering engine.
๐ฎ Controls
- Player 1:
W/S
(Aim) |A/D
(Move) |Space
(Fire) - Player 2:
Arrow Up/Down
(Aim) |Arrow Left/Right
(Move) |Space
(Fire) - General:
1, 2, 3, 4
(Quick Switch Arrows) |Esc
(Pause) |F
(Fullscreen)
Challenge a friend to a local duel right now! Pro-tip: Headshots are fatal, but fire spreads... choose your strategy wisely.
| Published | 15 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Thunderous_guy |
| Genre | Shooter |
| Tags | 2D, Archery, Local multiplayer, Multiplayer, Physics, Procedural Generation, Prototype, stickyman, Turn-based, Turn-Based Combat |
| Average session | A few minutes |
| Inputs | Keyboard |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |




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